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Epic Stickman’s Facebook and Instagram ads

Epic Stickman is running 6 of the 6 ads the library holds for it. From public ad libraries, last seen running 11 Oct 2026.
Running now
6
Winners
6
New in 30 days
0
Average run
267 days
Longest run
551 days

Ads running now

What it runs

Formats running now
Videos 6
Styles
Animation, Product shot
Where its ads ran
Facebook and Instagram

How its best ads open

  • “Engage in mind-blowing stickman battles, upgrade your warrior, and uncover the epic story”

Why its best ads work

  • Epic Stickman ad

    It sells the thrill of fighting as a stickman warrior, growing stronger and following an epic story, rather than solving a problem.

    The message is short and clear, so a gamer knows the genre, the fun and the next step within seconds. It gives three reasons to install (action, progression, story) which covers different player motivations. The data also shows it has run for 226 days, is still active, and is spread across 38 active ads on five placements, which suggests the advertiser keeps finding it worthwhile and tests many variations of the same idea.

    • Lead the headline with a strong verb and the core experience, so the promise lands before anyone scrolls past.
    • Stack two or three distinct payoffs in one short line (action, progress, story) to appeal to different motivations.
    • Add a light curiosity hook like an untold story to give people a reason to install beyond the first impression.
    • Run many variations of one proven idea across placements, as the 38 active ads here suggest, and keep a single clear install CTA.
    See the ad
  • Epic Stickman ad

    It sells the thrill of fighting as a stickman warrior, growing stronger, and following an epic story.

    The copy is short and packs three motivators into one line: action, upgrades and story. The data also shows it has run for 357 days, is still active, and is spread across 36 active ads on five placements. That suggests the advertiser keeps testing variations of a concept that keeps paying off. The format is video, which fits a game where the fights can be shown rather than described.

    • Open with a strong verb and the core experience in the headline, so the viewer knows what they will get right away.
    • Stack two or three motivators in one short sentence, such as action, progress and story, to reach different kinds of players.
    • Run many variations of one winning concept across placements, as the 36 live ads and long run time suggest this advertiser does.
    • Send the install button straight to the store page so there is one step between interest and download.
    See the ad
  • Epic Stickman ad

    It sells the thrill of fast stickman fights, growing a stronger warrior and unlocking a story, all as the payoff for installing the game.

    The copy is short and promises three clear things a player wants: action, progression and story. The data also shows it has run for 551 days, is still active, and sits on 44 active ads, which suggests the brand keeps testing variations around a core message that keeps paying off. It runs across Facebook, Instagram, Messenger and Audience Network, so the simple message appears to hold up in many placements.

    • Open with a strong verb and the core experience so the hook tells people what they will do, not what the product is.
    • Stack two or three distinct rewards, such as action, progression and story, to appeal to different player motivations in one short line.
    • Keep one clear CTA that matches the store link so there is no friction between interest and install.
    • Build a family of ads around one proven message and vary the creative, as the 44 active ads suggest this advertiser does.
    See the ad
  • Epic Stickman ad

    It sells the thrill of fast stickman fights, a stronger character and a story to uncover, so the pull is the fun of playing rather than a problem being solved.

    The copy is short and names the genre, the loop (fight, upgrade, progress) and the extra hook of a story, so the right player self-selects fast. The data shows it has run 111 days, is still active, and sits across 7 active ads on five Meta placements, which suggests the message holds up at scale. The Install now button with a direct store link keeps the path from interest to download as short as possible.

    • Open with a strong verb and the exact experience on offer, so the genre is clear in the first line.
    • Show the game loop in one sentence (play, upgrade, progress) to signal depth without a long description.
    • Add a secondary reason to stay, like a story or progression, to widen appeal beyond the main mechanic.
    • Send people straight to the store page with an install-focused button to cut steps before download.
    See the ad

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